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Audio Reactive Environment

 

Audio Reactive Environment Proof-of-Concept

A personal library of audio-reactive audio-visual effects using Epic’s Synesthesia plugin as well as real time FFT analysis. Includes a simple pipeline for bulk importing, analyzing, and generating meta-data for entire music albums.

Audio signals are processed through a manager blueprint and passed to the rest of the world through Material Parameter Collections and audio events.

Credits : Most 3D assets are from megascans or the asset store. The dynamic sky is a marketplace plugin that I’ve modified to add audio reactive elements. Music by Streambeats